The World of Warcraft Diary

    is the unfiltered, behind-the-scenes story of Vanilla WoW, told by Blizzard’s first level designer. It’s messy. It’s honest. And it’s a must-have for WoW fans and game creators alike.

    MEET THE AUTHOR

    JOHN STAATS

    Meet the architect behind WoW’s most iconic dungeons.

    John Staats was Blizzard Entertainment’s first 3D level designer on World of Warcraft. Over ten years on the project, he helped shape the physical world of Azeroth, designing and building massive portions of Vanilla WoW’s dungeons, raids, and underground spaces.

    From Molten Core to Blackrock Depths, from twisting caves to legendary raid hubs, John didn’t just work on WoW; he built the places players still talk about decades later.

    Described by Blizzard’s Jeff Kaplan as a “hero of the WoW dev team,” John brings unmatched credibility and firsthand experience to this story.

    • A four-year, day-by-day chronicle of making Vanilla WoW, written from contemporaneous notes, the book follows WoW from uncertain beginnings to genre-defining success. You’re there as problems pile up, solutions fail, and the team fights to make the game work at all. Inside the book, you’ll find:

      • A complete timeline of Vanilla WoW’s development
      • Over 300 pages of detailed storytelling
      • 130+ behind-the-scenes images, all captioned and dated
      • Fly-on-the-wall access to Blizzard’s dev culture
      • The “good, bad, and ugly” of making a massive MMO
      • and SO MUCH MORE!
    • If you love World of Warcraft

      You’ll finally understand how Azeroth was really built, and why it looks the way it does.

    • If you make games (or want to)

      This is a masterclass in creative problem-solving, team dynamics, and surviving production chaos.

    • If you love creative history

      It’s a rare time capsule from inside one of the most influential games ever made.